MoleMash

Project #2 Mole Mash

In the Mole Mash game a mole (or any sprite you wish to use) pops up at random on the canvas.  The player must click on the sprite to gain points.

You will need to determine the size of the canvas. 

new programming blocks you will need to use

Need Help?   Find the Scratch Hide and Seek starter project.

Modifications:

Add a second Mole

The second mole will have the following characteristics:

Add a third Mole

The third mole will have the following characteristics:

Add a Hammer

the hammer will be used to hit the moles


New Concepts

The broadcast will be used by the sprite to communicate to the hammer that the mouse has clicked the sprite.

Glide to will be used to move the hammer to the sprite that yelled it was "Hit"

When I receive ... will be used by the hammer to know that a sprite was "Hit"

You will need two variables for all sprites to use that will store the current location (one for the x and one for the y values) of the last sprite that broadcast the message that it was "Hit"

Modifications -- Add Levels

Level 1 - mole 1 -change to level 2 after 10 points

Level 2 - 

Reset the time

level includes moles 1 and 2

change to level 3 after 25 points

Level 3

Reset the time

level includes moles 1,  2 and 3

game over after 50 points

One more feature to add

Time how long it takes to finish the game.